Literally Canvas’s major features include:
- Basic drawing tools
- An API to add more drawing tools
- Panning and zooming
- Constant-size or infinite canvases
- Background images/shapes and watermarks
- Retina support
- Saving and loading JSON
- Exporting drawings to PNG and SVG
- Initializing & Options
- Rendering shapshots
- Creating Tools
- Uncategorized functions
- It’s open source. It’s developed by the community for many purposes and is free to use and extend.
- It’s a widget, not an application. Literally Canvas is intended to live inside your application in the way that works best for you.
- It wants to be extended. There is a public API for adding new shapes and tools.
- It’s fast and looks good. Literally Canvas is optimized to work with complex drawings, and it smooths lines naturally to avoid the unsightly line angles often seen in simplistic drawing programs.
|iOS||√||FastClick helps |
|IE 10+||√||Line dashes only supported in 11+|
|||iOS delays click events so that it can detect gestures. To disable this behavior and get those events immediately, use FastClick.|
We are excited to see contributions of any form. New brushes, optimizations, feature requests, use cases, designs, bug reports – you name it, we want it! Just head on over to GitHub and get started.
Literally Canvas is developed by volunteers for fun. If missing features or compatibility are serious issues for you, the solution to your problem might be to help us write the code.